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		<title>Joseph Burchett Interview</title>
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		<pubDate>Mon, 05 Oct 2009 04:27:31 +0000</pubDate>
		<dc:creator>vince</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hd]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[roi]]></category>
		<category><![CDATA[silverlight]]></category>
		<category><![CDATA[unity 3d]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[xbox]]></category>

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		<description><![CDATA[Joseph Burchett is a great Software Engineer in the Sacramento, California area who&#8217;s been focused on Adobe&#8217;s Flash &#38; Flex framework. He is here to share his knowledge for those wanting to gather information about getting into the game developer market. Regardless if your interested in creating either casual games, or are more interested in [...]]]></description>
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