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	<title>8bit Feed™ &#187; Development</title>
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		<title>Scoreloop for Unity 3D</title>
		<link>http://8bitfeed.com/2009/10/scoreloop-for-unity-3d/</link>
		<comments>http://8bitfeed.com/2009/10/scoreloop-for-unity-3d/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 15:00:53 +0000</pubDate>
		<dc:creator>vince</dc:creator>
				<category><![CDATA[Development]]></category>
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		<category><![CDATA[Misc]]></category>
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		<category><![CDATA[agon]]></category>
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		<category><![CDATA[dev]]></category>
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		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[leaderboards]]></category>
		<category><![CDATA[openfeint]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[scoreloop]]></category>
		<category><![CDATA[scores]]></category>
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		<category><![CDATA[unity]]></category>
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		<guid isPermaLink="false">http://8bitfeed.com/?p=264</guid>
		<description><![CDATA[If your a developer and your already using Unity 3D as your gaming engine of choice for the iPhone, then I&#8217;d highly recommend you check out Scoreloop! Ever since the days of arcade gaming, high scores have dominated gamers&#8217; minds. Without fail, these game players always want to have that top spot on the leaderboard [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<title>Is this the new “WAVE” of communication??</title>
		<link>http://8bitfeed.com/2009/10/is-this-the-new-%e2%80%9cwave%e2%80%9d-of-communication/</link>
		<comments>http://8bitfeed.com/2009/10/is-this-the-new-%e2%80%9cwave%e2%80%9d-of-communication/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 14:00:00 +0000</pubDate>
		<dc:creator>vince</dc:creator>
				<category><![CDATA[Development]]></category>
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		<category><![CDATA[ajax]]></category>
		<category><![CDATA[Email]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google Wave]]></category>
		<category><![CDATA[Google Web Toolkit]]></category>
		<category><![CDATA[HTML 5]]></category>
		<category><![CDATA[ria]]></category>
		<category><![CDATA[wave]]></category>
		<category><![CDATA[web 2.0]]></category>

		<guid isPermaLink="false">http://8bitfeed.com/?p=287</guid>
		<description><![CDATA[
So I’m sure you have already heard of “Google Wave” if you have not this video gives you a two minute intro into the “wave”.
But just like the video says that is  just 3.5% of what Google Wave is capable of.
Email in it’s current form is over 25+ years old and to have a company [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Flash CS5 to support iPhone development! {UPDATE}</title>
		<link>http://8bitfeed.com/2009/10/flash-cs5-to-support-iphone-development/</link>
		<comments>http://8bitfeed.com/2009/10/flash-cs5-to-support-iphone-development/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 19:11:54 +0000</pubDate>
		<dc:creator>vince</dc:creator>
				<category><![CDATA[Development]]></category>
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		<category><![CDATA[adobe]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[application]]></category>
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		<category><![CDATA[casual]]></category>
		<category><![CDATA[cs5]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[flash]]></category>
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		<category><![CDATA[iphone]]></category>
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		<guid isPermaLink="false">http://8bitfeed.com/?p=308</guid>
		<description><![CDATA[ 
October 5th, Adobe blew the interwebs mind wide open after announcing that they&#8217;ve been secretly working on a project dubbed NOTUS, which using the Flash IDE has allowed developers &#38; designers the ability to use the amazing power of ActionScript 3 to target the iPhone &#38; iPod Touch! If you thought there were WAY [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>C# Unity 3D resources</title>
		<link>http://8bitfeed.com/2009/09/c-unity-3d-resources/</link>
		<comments>http://8bitfeed.com/2009/09/c-unity-3d-resources/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 05:14:55 +0000</pubDate>
		<dc:creator>vince</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[.net]]></category>
		<category><![CDATA[c sharp]]></category>
		<category><![CDATA[c#]]></category>
		<category><![CDATA[converting]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[mono]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[unity3d]]></category>
		<category><![CDATA[visual studio]]></category>

		<guid isPermaLink="false">http://8bitfeed.com/?p=160</guid>
		<description><![CDATA[Personally, I&#8217;m all for the option of a Scripting language versus an Object Oriented Language; however with that said I obviously understand the reasons for actually needing the power, speed &#38; precision that comes with the added and usually grueling work. Nonetheless, if your choosing to go down the path of writing your beloved game [...]]]></description>
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		<slash:comments>9</slash:comments>
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