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	<title>Comments on: Scoreloop for Unity 3D</title>
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	<link>http://8bitfeed.com/2009/10/scoreloop-for-unity-3d/</link>
	<description>Tech.TV for tomorrows moguls &#38; entrepreneurs!</description>
	<lastBuildDate>Mon, 17 May 2010 14:18:34 +0000</lastBuildDate>
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		<title>By: Unity 3D Connecting with the outside and Social Gaming Platforms</title>
		<link>http://8bitfeed.com/2009/10/scoreloop-for-unity-3d/comment-page-1/#comment-209</link>
		<dc:creator>Unity 3D Connecting with the outside and Social Gaming Platforms</dc:creator>
		<pubDate>Wed, 21 Apr 2010 23:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://8bitfeed.com/?p=264#comment-209</guid>
		<description>[...] Scoreloop for&#160;Unity 3D -8BitFeed [...]</description>
		<content:encoded><![CDATA[<p>[...] Scoreloop for&nbsp;Unity 3D -8BitFeed [...]</p>
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		<title>By: Alex Schwartz</title>
		<link>http://8bitfeed.com/2009/10/scoreloop-for-unity-3d/comment-page-1/#comment-49</link>
		<dc:creator>Alex Schwartz</dc:creator>
		<pubDate>Wed, 14 Oct 2009 06:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://8bitfeed.com/?p=264#comment-49</guid>
		<description>Yes. Using it and liking it so far. Integration was very simple but regardless I&#039;ll be writing a tutorial about it in the upcoming days or weeks.</description>
		<content:encoded><![CDATA[<p>Yes. Using it and liking it so far. Integration was very simple but regardless I&#8217;ll be writing a tutorial about it in the upcoming days or weeks.</p>
]]></content:encoded>
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		<title>By: Scoreloop for Unity 3D &#124; My iPod</title>
		<link>http://8bitfeed.com/2009/10/scoreloop-for-unity-3d/comment-page-1/#comment-48</link>
		<dc:creator>Scoreloop for Unity 3D &#124; My iPod</dc:creator>
		<pubDate>Mon, 12 Oct 2009 17:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://8bitfeed.com/?p=264#comment-48</guid>
		<description>[...] Continue reading here: Scoreloop for Unity 3D [...]</description>
		<content:encoded><![CDATA[<p>[...] Continue reading here: Scoreloop for Unity 3D [...]</p>
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		<title>By: vince</title>
		<link>http://8bitfeed.com/2009/10/scoreloop-for-unity-3d/comment-page-1/#comment-47</link>
		<dc:creator>vince</dc:creator>
		<pubDate>Mon, 12 Oct 2009 16:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://8bitfeed.com/?p=264#comment-47</guid>
		<description>Your right, I actually should have corrected that.. however, I haven&#039;t read anything about it&#039;s ease of use.. have you used it for your Spring Fling game?</description>
		<content:encoded><![CDATA[<p>Your right, I actually should have corrected that.. however, I haven&#8217;t read anything about it&#8217;s ease of use.. have you used it for your Spring Fling game?</p>
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		<title>By: Alex Schwartz</title>
		<link>http://8bitfeed.com/2009/10/scoreloop-for-unity-3d/comment-page-1/#comment-46</link>
		<dc:creator>Alex Schwartz</dc:creator>
		<pubDate>Mon, 12 Oct 2009 15:54:29 +0000</pubDate>
		<guid isPermaLink="false">http://8bitfeed.com/?p=264#comment-46</guid>
		<description>Actually, AGON does have a fully integrated Unity package which makes it very simple to get into a Unity iPhone game.</description>
		<content:encoded><![CDATA[<p>Actually, AGON does have a fully integrated Unity package which makes it very simple to get into a Unity iPhone game.</p>
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		<title>By: Tweets that mention Scoreloop for Unity 3D « 8bit Feed™ -- Topsy.com</title>
		<link>http://8bitfeed.com/2009/10/scoreloop-for-unity-3d/comment-page-1/#comment-45</link>
		<dc:creator>Tweets that mention Scoreloop for Unity 3D « 8bit Feed™ -- Topsy.com</dc:creator>
		<pubDate>Mon, 12 Oct 2009 14:18:02 +0000</pubDate>
		<guid isPermaLink="false">http://8bitfeed.com/?p=264#comment-45</guid>
		<description>[...] This post was mentioned on Twitter by 8bitfeed and 8bitfeed. 8bitfeed said: New article!: Scoreloop for Unity 3D http://bit.ly/3EMnqT [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by 8bitfeed and 8bitfeed. 8bitfeed said: New article!: Scoreloop for Unity 3D <a href="http://bit.ly/3EMnqT" rel="nofollow">http://bit.ly/3EMnqT</a> [...]</p>
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